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Liked the concept behind the game and the vibes of the levels you guys created. One thing I would say about some of the objects used in the levels is that they weren't consistent. Some of the platforms for example we're of different thickness to one another, it made the game feel disjointed at times.

I really like the character of the game! I think it was really well done. I really like the different states the character takes. I though that was a really cool addition. 

One possibility for the future is that you guys could make the platforms something else in order for them to fit in more with the game. Additionally, you could add more enemies to make it more challenging. 


Overall super fun, and well done!

I worked on this game :)

If we had more time we would make enemies that can fly, add sprites and assets to the platforms and create a big boss at the end. I had a lot of fun making this game and it was cool to explore the idea of a sleep walker. :)

The game design as well as the theme is both inspirational and excellent. What I am impressed most about the game is that there are so many actions of the character. The player will do actions even when being idle and the player will also do actions when falling down from the slop, making the game more realistic.

Some suggestions will be I noticed that the fourth level is very incompatible with other levels with different zoom angle as well as the jump force. The elevator in this level are moving faster than the player when the player lands on making the player needs to continually jumping in order to not fall off.

Overall a very interesting and playable game! 

The aesthetic of this game is really fun and the whole sleepwalking concept is an interesting story. The idle animation with the yawning is a really nice touch. I think the game could have been improved with sprites for platforms. For example, the background is a starry night, so making the platforms look like clouds can really help sell the environment.

I really love the theme of the game! The idea that a sleep walking is really cool and I like how the animation of the character when it’s idle. Great work!

I love the fighting animation in this one, as well as the idle. I like how the player genuinely looks like they are sleepwalking. I think my only suggestion would be that since the "sleepwalking" takes place in a house and the mobs are also house related, that the background is also part of the house just so that it makes a little more sense.